Nate's RefAudition StartName:
Spin (no full name given)Age:
Early twenties (we think)Height:
5'6" Human-sized. Approx. 5" Fae-sizedWeight:
155 lb approx. (She's not really telling) Human sized. Very light when Fae-sizedEye Colour:
Very dark blue.Hair Colour:
Blonde. Or Blue.Skin Colour:
Pale. Or light blue.Notable Features:
Well, the antennae, wings and band markings are pretty notable.Extra Notes:
Wings are not solid, and will change shape, size and luminosity.Occupation:
Was In-Training to be an Agent of the Court. Currently on an assignment. Sign:
Flying, trance/techno/electronica, fast food, video games, action moviesDislikes:
Enclosed spaces, being told what to do, most parody movies.MiniBio:
Spin is hardheaded, stubborn, and not afraid to make her opinion heard. Because she is the daughter of an important family line within the Fae society, she's been expected to carry on tradition and become a member of the Court. Refusing to become a flighty courtier, she instead has been training to become an Agent of the Court - A member of the Fae who does the work of the court among humans. As such, she is well aware of human customs and life, and would much rather spend her time with them than with the stuffy court Fae.
Though she was still in-training, Spin (along with several other AotC) was sent on a Mission to locate and retrieve the theif Elliot Price. Unfortunately, she mistook his brother, Nathan, for him, and bound him to her with a powerful spell- One she is unable to disspell. So for now, Nate has no choice but to travel with and aid the Fae in her quest. Other Notes:
Because she was still in-training, Spin's human form is still imperfect- She cannot completely hide her wings, tail or antennae. She can, however, change their size to become less conspicuous. The wings can become small enough to hide under a coat, and the tail small enough to tuck into her pants. However, the antennae can become slightly larger or smaller, but must be held down underneath a headband to at least be slightly les noticible.Strengths:
- Well-trained in using Energy-based spells, minor in Electricity spells.
- Can provide magical barrier against physical and magical attacks for herself and/or allies.
- Extremely fast and agile, even more so when Fae-sized. Weaknesses:
- Extended use of magic is draining, and leaves her needed to 'recharge.'
- Very poor at close-range physical combat.
- Cannot sustain many direct hits. NOTE ON ENERGY SPELLS
Energy spells operate without the use or requirement of any particular element. They instead utilize the energy either within the caster or in the air around them. It is easier to cast Energy spells when in an area with many people than alone, and even easier when the people are excited, which further charges the air. Energy can also be drawn from touching another individual. Note, however, that all spells will require some energy expenditure fromt the caster, thusly not allowing for infinite casting.
Examples: Energy bullets or beams, lifting the opponent into the air, knocking them down, 'charging' an inanimate object with energy to act as exploding projectiles, kinetic barriers.
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Submitted revised sheet and added info! Wish me luck!
Spin belongs to Brianne R. 2008